'Agricultural specialisterne': rural employment revolution for those with Autism

Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds.

Further to my last post, in a study from last year, Virtual Reality was integrated with Heart Rate Variability Biofeedback training (HRV BFB) and the combination positively impacted on the psychological, physiological and sport performance of a collegiate golfer after 10 weeks of training…

Virtual Reality combined with Biofeedback (in the quote below specifically Galvanic Skin Response (GSR) Biofeedback) is also being used to treat various phobias…

In Autism Spectrum Disorders, Virtual Reality technology may offer a particularly useful role in aiding in social skills training (this could well be enhanced by HRV Biofeedback)…

(sources: An Error Occurred Setting Your User Cookie; www.cim.mcgill.ca/~jer/courses/hci/lectures/myers.pdf; Aptos, CA psychologist: Can virtual reality technology assist young adults with autistic spectrum issues to learn social skills? Maybe… | Monterey Bay Forum)